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View Full Version : Update - Tuesday, July 20, 2010


News_Updater
07-21-2010, 16:03
b class=subheadGuild Battle Mechanics/bbr / pFor more information on these changes, please see the a href=http://www.guildwars.com/gameplay/developer_updates/july_2010_pvp_balances.phpbDeveloper Updates page/b/a./p ul class=bullet-list liThe Bodyguard no longer uses Oath of Protection. liThe Guild Lord now uses Entourage: For 15 seconds, the Guild Lord is shielded by his guards. He takes no more than 30 damage from each attack or skill and takes 30 less damage each second. This skill can only be used if there are more defending NPCs than attackers. ul class=bullet-list liThis skill cannot be interrupted, disabled, or removed./li /ul liAggressiveness calculations now account for Entourage and effects that cause missed attacks. As always, stacking defensive effects on a Guild Lord is viewed as a sign that your opponent is being aggressive. In Guild Battles where neither Guild Lord is killed, the team displaying more aggressiveness wins./li /ulbr/ b class=subheadPvP Skills/bbr / ul class=bullet-list liWastrels Demise (PvP): split for PvP; increased recharge to 15 seconds./li /ulbr/ b class=subheadCodex Arena Skills/bbr / ul class=bullet-list liArmor of Sanctity: added to the restricted list for Codex Arena./li liSymbols of Inspiration: added to the restricted list for Codex Arena./li liVisions of Regret: added to the restricted list for Codex Arena./li /ulbr/ b class=subheadBug Fixes/bbr / ul class=bullet-list liFixed a text bug that caused failed Assassin chain attacks to display miss instead of fail./li /ul - More... (http://www.guildwars.com/support/gameupdates/default.php)